Topic / Subject
PC Gamer says Embark’s teased “new robot” for ARC Raiders is actually two new ARC enemies — Firefly and Comet — arriving with Shrouded Sky on Feb. 24.
TL;DR
Embark teased one threat, then hit players with a two-bot combo: a flying flamethrower problem and a lock-on boom sphere.
Key Details
- PC Gamer reports Shrouded Sky adds two new ARC enemies: Firefly and Comet.
- Per PC Gamer citing Embark, Firefly is an armored flying machine that emits a jet of flame.
- Per PC Gamer citing Embark, Comet is a spherical ARC machine that patrols until it locks on and detonates.
- PC Gamer notes Shrouded Sky also includes the hurricane map condition and additional content, including another free Raider Deck.
- Difficulty impact is still projection until players get hands-on and the meta settles.
Breakdown
This is a classic live-service tease-and-swerve: “new robot” makes everyone theorycraft one big boss… and then Embark says, surprise, it’s a duo.
Firefly sounds like the kind of enemy that punishes you for treating open space like it’s safe. If it controls the air and can roast you from above, your “easy rotate” suddenly becomes a panic sprint.
Comet is the opposite kind of pressure — it’s not about zoning, it’s about forcing decisions. If it locks on and detonates, you either break line, reposition, or you’re a crater.
The bigger picture is Shrouded Sky stacking stressors: hurricane conditions plus two new threats means your normal playbook gets tested on multiple fronts at once. That’s good if you like adaptation. It’s miserable if you just want predictable runs.
What to Watch Next
- Day-one player impressions: are Firefly/Comet fair, or cheap-feeling?
- Whether hurricanes make these enemies harder to track (and fights messier).
- Balance tweaks after the first weekend if one bot becomes a lobby terror.
Sources
PC Gamer — “The new Arc Raiders robot dropping tomorrow is actually two new robots…”
ARC Raiders — “Shrouded Sky update: The hurricane strikes”
PC Gamer — “Arc Raiders’ next update adds hurricanes…”
Comment
Which enemy design scares you more: a flying flamethrower pressure bot, or a lock-on detonation bot that forces you to move now?


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